Virtual Pool for DOS is an accurate simulation of straight pool, eight-ball, nine-ball, and rotation pool. The game is viewed in first-person 3D perspective, in contrast to most earlier pool games which featured a fixed overhead view. It has revolutionary features that allow players to actually ‘walk’ around the table to check out their next shot, take a closer look, back away, look left or right and then line-up the shot like they would in a real game with a real table.
As with later games in the Virtual Pool series, the game is played with keyboard and mouse, with shots being played by moving the mouse forwards, to simulate moving the cue. There is a choice of 9 different AI opponents to face off against, as well as local competitive multiplayer, or online via a modem. The player has the ability to alter the amount of pace, side and angle of playing shots, as well as to accurately mimic the effect of raising the butt of the cue to play a swerve shot.
Before the release of Virtual Pool 2, the game sold over 2 million copies. PC Gamer US named Virtual Pool the “Best Sports Game” of 1995. Virtual Pool was named the 57th best computer game ever by PC Gamer UK in 1997. Virtual Pool was also voted the Game of the year by Games magazine in 1995. The game was also awarded best simulation of 1995 from the Academy of Interactive Arts & Sciences, best Sports Game of 1995 from PC Gamer magazine and Best VR Game of 1995 from Computer Player magazine.
- The pre-release versions of the 1995 PC version initially got leaked and even was being offered for sale at some swap meets, computer fairs and small retail shops.
- For the European release the publisher used two snooker legends to promote the game namely Steve Davis and Ronnie O’Sullivan who at the time was only 20 years old. Steve Davis later got his own Virtual Snooker game from the same developer.